Network

Network Commands

Browse the complete list of all Counter-Strike 2 Network commands with documentation and usage examples.

2582
Commands
16
Categories
Always
Free to use

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Explore our collection of Network commands. Use the filters to find the specific command you need.

nav_draw_blocked_connections<0 / 1>

When activated, this command visually marks blocked navigation connections in the environment; these are paths that AI bots cannot traverse.

NetworkCS2 OnlyGlobalCheats
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nav_draw_connected_area_radius<Radius>

Specifies the radius around the selected nav area within which connected navigation areas will be rendered.

NetworkCS2 OnlyGlobalCheats
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nav_draw_space_portals<0 / 1>

This command toggles the visualization of space portals in the navigation mesh which is mainly useful for developers and map designers for debugging.

NetworkCS2 OnlyGlobalCheats
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nav_gen_agent_radius_buffer<Buffer size>

Specifies a buffer to add to the agent radius before it is provided to the navigation generator usually to guarantee sufficient clearance around agents.

NetworkCS2 OnlyLocalCheats
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nav_gen_connect_allow_multiple<0 / 1>

Controls whether multiple connections between navigation areas are permitted during navigation mesh generation.

NetworkCS2 OnlyLocalCheats
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nav_gen_connect_angle<Angle Difference>

Sets the maximum angular difference for creating navigation connections. Used in map development to fine tune navigation mesh linking.

NetworkCS2 OnlyLocalCheats
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nav_gen_connect_angle_ignore_z<0 / 1>

Specifies whether the Z-axis (vertical axis) should be ignored when computing angles for navigation mesh connection generation.

NetworkCS2 OnlyLocalCheats
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nav_gen_connect_dist_a<Distance Threshold>

Sets the distance threshold for creating connections between navigation areas on Map A.

NetworkCS2 OnlyLocalCheats
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nav_gen_connect_dist_b<Distance>

Adjusts the range within which navigation mesh areas are automatically linked as bidirectional connections during generation.

NetworkCS2 OnlyLocalCheats
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nav_gen_connect_dist_z_mult<Multiplier>

Modifies the vertical distance multiplier used during navigation mesh connection generation, affecting how far apart areas can be vertically and still link.

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nav_gen_connect_overlap<Overlap Tolerance>

Adjusts the overlap tolerance used when generating navigation mesh connections in Counter-Strike 2, defining how much connectable ledges may overlap and still be auto linked.

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nav_gen_jump_connection_min_overlap_ratio<overlap ratio>

Defines the minimum edge overlap, as a percentage of the agent's radius, required for considering jump connections during navmesh generation; used to fine-tune the process.

NetworkCS2 OnlyLocalCheats
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How to Apply Commands

Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.

  1. Open the in-game developer console by pressing ~ or `.
  2. If the console doesn't open, check your key bindings in the settings menu to locate the correct console key.
  3. Type the desired console command exactly as listed (for example sv_cheats 1) and press Enter to execute it.
  4. Observe the effect of the command immediately in-game to confirm it applied correctly.
  5. Adjust any related settings as needed for your preferences, including sensitivity, viewmodel, and visual settings.