Network

Network Commands

Browse the complete list of all Counter-Strike 2 Network commands with documentation and usage examples.

2582
Commands
16
Categories
Always
Free to use

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Explore commands organized by category to find exactly what you need.

Browse All Network Commands

Explore our collection of Network commands. Use the filters to find the specific command you need.

ent_text_sticky_dump

This command outputs the names of entities that will receive text debug overlays, intended for developers and testing.

NetworkCS2 OnlyGlobalCheats
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ent_text_sticky_remove

This command removes specified entities from the debug overlay list, letting developers or testers clear debug text from chosen entities.

NetworkCS2 OnlyGlobalCheats
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fs_report_sync_opens<0 / 1 / 2>

Configures the occasions when the game reports file/sync openings. Refer to the argument help for details.

NetworkCS2 + CSGOGlobalNo Cheats
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hostname<Hostname><hostname mycsgoserver.com>

The hostname for the server to use (this is your server domain).

NetworkCS2 + CSGOGlobalNo Cheats
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hostname_in_client_status<0 / 1>

Allows the server hostname to appear in the client's status information.

NetworkCS2 OnlyLocalNo Cheats
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hostport<Port>

The port the server should run on. We recommend keeping the default. You can run multiple servers on the same IP by using different ports that are not in use.

NetworkCS2 + CSGOGlobalNo Cheats
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logaddress_add_http_delayed<URI><Delay>

Use this command to specify a listener's delay and URI for receiving logs via HTTP POST, and ensure the URI is enclosed in double quotes.

NetworkCS2 + CSGOGlobalNo Cheats
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mp_disconnect_kills_bots<0 / 1>

Enabling this console command causes bots to die when they disconnect. mp_disconnect_kills_players must be enabled (enter a 1 after the command) for this to work.

NetworkCS2 + CSGOGlobalNo Cheats
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mp_disconnect_kills_players<0 / 1>

Enabling this command causes players to die in game if they disconnect. Instead of vanishing they drop equipped items and a death is recorded on the scoreboard.

NetworkCS2 + CSGOGlobalNo Cheats
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mp_warmuptime_all_players_connected<Seconds>

This command sets the warmup countdown value to use once all players have connected. If the existing warmup countdown is already less than this value it will remain unchanged.

NetworkCS2 + CSGOLocalNo Cheats
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nav_draw_area_connections<0 / 1>

This command turns on or off the visualization of links between navigation areas used for bot pathfinding, a debugging aid during map creation to refine bot navigation.

NetworkCS2 OnlyGlobalCheats
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nav_draw_area_hull_support<0 / 1>

Used for in-game nav mesh debugging, this command shows areas that permit hull navigation when activated.

NetworkCS2 OnlyGlobalCheats
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How to Apply Commands

Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.

  1. Open the in-game developer console by pressing ~ or `.
  2. If the console doesn't open, check your key bindings in the settings menu to locate the correct console key.
  3. Type the desired console command exactly as listed (for example sv_cheats 1) and press Enter to execute it.
  4. Observe the effect of the command immediately in-game to confirm it applied correctly.
  5. Adjust any related settings as needed for your preferences, including sensitivity, viewmodel, and visual settings.