nav_gen_jump_connection_min_overlap_ratio Command

Defines the minimum edge overlap, as a percentage of the agent's radius, required for considering jump connections during navmesh generation; used to fine-tune the process.

Category
Network
Game
CS2 Only
Scope
Local
Cheats
Required

Command Arguments

These are the parameters nav_gen_jump_connection_min_overlap_ratio uses. Required arguments must be provided for the command to work.

<overlap ratio>

StringRequired

The percent of an agent's radius that edges must overlap to qualify for jump connections.

Default: 0.1

Command Builder

Interactive command builder that generates a valid nav_gen_jump_connection_min_overlap_ratio command for in-game use.

All required arguments filled!

Generated Command

nav_gen_jump_connection_min_overlap_ratio 0.1

Command Information

Learn more about how to use nav_gen_jump_connection_min_overlap_ratio effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.