<Radius>
Specifies the radius, in units, outward from the selected navigation area.
1000Specifies the radius around the selected nav area within which connected navigation areas will be rendered.
These are the parameters nav_draw_connected_area_radius uses. Required arguments must be provided for the command to work.
Specifies the radius, in units, outward from the selected navigation area.
1000Interactive command builder that generates a valid nav_draw_connected_area_radius command for in-game use.
nav_draw_connected_area_radius 1000Learn more about how to use nav_draw_connected_area_radius effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.