Network

Network Commands

Browse the complete list of all Counter-Strike 2 Network commands with documentation and usage examples.

2582
Commands
16
Categories
Always
Free to use

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Browse All Network Commands

Explore our collection of Network commands. Use the filters to find the specific command you need.

net_listallmessages

Lists all registered network messages, useful for debugging network communications and understanding what information is exchanged in the game.

NetworkCS2 OnlyLocalCheats
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net_maxroutable<Bytes>

This command configures the maximum packet size for the client before packets are split.

NetworkCS2 + CSGOGlobalNo Cheats
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net_messageinfo<Classname or ID>

Displays information about a network message by specifying its classname or ID and is primarily useful for debugging network-related issues.

NetworkCS2 OnlyLocalCheats
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net_public_adr<IP Address>

This command sets the server's public IP (NAT/DHCP).

NetworkCS2 + CSGOGlobalNo Cheats
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net_showudp<0 / 1>

If set to 1 (default 0), this command enables printing information about UDP packets to the console.

NetworkCS2 + CSGOGlobalNo Cheats
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net_showudp_remoteonly<0 / 1>

If set to 1 (default 0), this command enables printing information about remote UDP packets to the console.

NetworkCS2 + CSGOGlobalNo Cheats
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net_validatemessages<0 / 1>

Toggles net message validation on or off, a debugging tool used to verify that network messages are properly formatted and valid.

NetworkCS2 OnlyLocalCheats
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phys_joint_teleport<0 / 1>

This command toggles teleporting of joint anchors that are attached to the world and is mainly a cheat used for debugging or altering physics behavior on servers with cheats enabled.

NetworkCS2 OnlyGlobalCheats
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rcon_address<IP Address>

The IP address of the remote console to connect to (by default this is your server's address). Only change it if the server's rcon address differs from the server IP.

NetworkCS2 + CSGOGlobalNo Cheats
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rcon_connected_clients_allow<0 / 1>

When turned on, this command permits clients to execute remote console (rcon) commands on the server.

NetworkCS2 + CSGOLocalNo Cheats
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report_cliententitysim<0 / 1>

This command outputs to the console all client-side simulations and their execution time. Default is 0 (disabled). The command resets to 0 after finishing calculations and printing.

NetworkCS2 + CSGOLocalCheats
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report_clientthinklist<0 / 1>

This command prints to the console all client-side simulation thinking processes and their thinking durations. Default is 0 (disabled). The command will revert to 0 after calculating and printing.

NetworkCS2 + CSGOLocalCheats
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How to Apply Commands

Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.

  1. Open the in-game developer console by pressing ~ or `.
  2. If the console doesn't open, check your key bindings in the settings menu to locate the correct console key.
  3. Type the desired console command exactly as listed (for example sv_cheats 1) and press Enter to execute it.
  4. Observe the effect of the command immediately in-game to confirm it applied correctly.
  5. Adjust any related settings as needed for your preferences, including sensitivity, viewmodel, and visual settings.