Network

Network Commands

Browse the complete list of all Counter-Strike 2 Network commands with documentation and usage examples.

2582
Commands
16
Categories
Always
Free to use

Browse by Category

Explore commands organized by category to find exactly what you need.

Browse All Network Commands

Explore our collection of Network commands. Use the filters to find the specific command you need.

cl_ent_text_sticky_dump

Outputs the list of entity names that will have text debugging displayed above them; this is a cheat command used mainly for development and debugging.

NetworkCS2 OnlyLocalCheats
View Details

cl_ent_text_sticky_remove

Removes entries from the list that displays text debugging above specified entities, aiding overlay text debugging.

NetworkCS2 OnlyLocalCheats
View Details

cl_error_report_time<Time in seconds>

Sets the minimum number of seconds that must pass before printing a prediction error summary; setting this to 0 disables the feature.

NetworkCS2 OnlyLocalNo Cheats
View Details

clientport<Port ID>

This command connects directly to a server, which is useful in LAN setups where multiple machines share an IP.

NetworkCS2 + CSGOGlobalNo Cheats
View Details

cl_latch_report<0 / 1>

When enabled, this command outputs statistics about latching processes.

NetworkCS2 OnlyLocalNo Cheats
View Details

connect<IP>

This console command lets you connect to other CS:GO servers when you know the server's IP address.

NetworkCS2 + CSGOGlobalNo Cheats
View Details

connect_hltv<Server IP>

This command connects to a remote HLTV (Half-Life Television) server to watch live or recorded matches via the spectator system.

NetworkCS2 OnlyLocalNo Cheats
View Details

demo_marktick

Tags the current demo playback tick for later reference, allowing users to mark a specific frame in the demo

NetworkCS2 OnlyLocalNo Cheats
View Details

disconnect

Disconnect from the active game and return to the home screen, including when playing offline with bots or in scenarios.

NetworkCS2 + CSGOGlobalNo Cheats
View Details

dump_entity_report

Produces a report of all client-side entities present in the scene for debugging.

NetworkCS2 OnlyLocalCheats
View Details

ent_text_sticky_add<Entity ID>

Add specific entities to a list so text debug information is shown above them in the world, useful for tracking entity states or values during debugging.

NetworkCS2 OnlyGlobalCheats
View Details

ent_text_sticky_clear

This command removes all entities from the list that currently have text debug overlays displayed on them, used to show visual entity information for debugging.

NetworkCS2 OnlyGlobalCheats
View Details

How to Apply Commands

Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.

  1. Open the in-game developer console by pressing ~ or `.
  2. If the console doesn't open, check your key bindings in the settings menu to locate the correct console key.
  3. Type the desired console command exactly as listed (for example sv_cheats 1) and press Enter to execute it.
  4. Observe the effect of the command immediately in-game to confirm it applied correctly.
  5. Adjust any related settings as needed for your preferences, including sensitivity, viewmodel, and visual settings.