Network

Network Commands

Browse the complete list of all Counter-Strike 2 Network commands with documentation and usage examples.

2582
Commands
16
Categories
Always
Free to use

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Explore commands organized by category to find exactly what you need.

Browse All Network Commands

Explore our collection of Network commands. Use the filters to find the specific command you need.

cl_import_csgo_config<0 / 1>

Imports configurations from Counter-Strike: Global Offensive into Counter-Strike 2, enabling transfer of settings like key bindings, sensitivity, and other personalized options.

NetworkCS2 OnlyLocalNo Cheats
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cl_interpolate_report<0 / 1>

Turns on the display of interpolation profile timing, useful for debugging or analyzing network interpolation.

NetworkCS2 OnlyLocalNo Cheats
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engine_low_latency_sleep_after_client_tick<0 / 1>

Modifies low latency mode behavior by altering the sleep timing relative to the client's simulation when r_low_latency is active.

NetworkCS2 OnlyLocalNo Cheats
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net_allow_multicast<0 / 1>

This command determines whether multicast is enabled. Default is 1 (enabled).

NetworkCS2 + CSGOGlobalNo Cheats
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net_fakelag<Milliseconds>

This command simulates lag (high latency/packet delay) for the specified number of milliseconds.

NetworkCS2 + CSGOGlobalCheats
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net_option<Option name><Value>

Allows getting or setting SteamNetworkingSockets options such as fake packet lag and loss and is useful for testing network conditions.

NetworkCS2 OnlyLocalNo Cheats
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cl_clockdrift_max_ticks<Maximum Clock Drift Ticks>

This command defines the maximum ticks the client's clock may drift from the server's before it auto-adjusts to the server clock; mainly a cheat or debug option for development and testing.

NetworkCS2 OnlyLocalCheats
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cl_connectionretrytime_p2p<Seconds>

This command specifies the number of seconds over which to spread P2P connection retry attempts.

NetworkCS2 OnlyLocalNo Cheats
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cl_debug_overlays_broadcast<0 / 1>

This command turns on rendering of debug overlays sent by the server.

NetworkCS2 OnlyLocalNo Cheats
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cl_disable_round_end_report<0 / 1>

Disables the round end report that normally displays the scoreboard and other statistics at the end of each round.

NetworkCS2 + CSGOLocalNo Cheats
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cl_ent_text_sticky_add<Entity ID>

Adds the given entity(ies) to the list that displays textual debug information above them in-game, useful for developers and map testers.

NetworkCS2 OnlyLocalCheats
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cl_ent_text_sticky_clear

Clears the list of entities configured to display debugging text above them, useful when developers or map authors debug particular entities.

NetworkCS2 OnlyLocalCheats
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How to Apply Commands

Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.

  1. Open the in-game developer console by pressing ~ or `.
  2. If the console doesn't open, check your key bindings in the settings menu to locate the correct console key.
  3. Type the desired console command exactly as listed (for example sv_cheats 1) and press Enter to execute it.
  4. Observe the effect of the command immediately in-game to confirm it applied correctly.
  5. Adjust any related settings as needed for your preferences, including sensitivity, viewmodel, and visual settings.