cl_connectionretrytime_p2p Command

This command specifies the number of seconds over which to spread P2P connection retry attempts.

Category
Network
Game
CS2 Only
Scope
Local
Cheats
Not Required

Command Arguments

These are the parameters cl_connectionretrytime_p2p uses. Required arguments must be provided for the command to work.

<Seconds>

StringRequired

The seconds-long interval used to space out P2P connection retry attempts.

Default: 20

Command Builder

Interactive command builder that generates a valid cl_connectionretrytime_p2p command for in-game use.

All required arguments filled!

Generated Command

cl_connectionretrytime_p2p 20

Command Information

Learn more about how to use cl_connectionretrytime_p2p effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.