<Entity ID>
The entity's unique identifier for which to show debugging text.
cmdAdds the given entity(ies) to the list that displays textual debug information above them in-game, useful for developers and map testers.
These are the parameters cl_ent_text_sticky_add uses. Required arguments must be provided for the command to work.
The entity's unique identifier for which to show debugging text.
cmdInteractive command builder that generates a valid cl_ent_text_sticky_add command for in-game use.
cl_ent_text_sticky_add cmdLearn more about how to use cl_ent_text_sticky_add effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.