cl_ent_text_sticky_dump
Outputs the list of entity names that will have text debugging displayed above them; this is a cheat command used mainly for development and debugging.
Adds the given entity(ies) to the list that displays textual debug information above them in-game, useful for developers and map testers.
These are the parameters cl_ent_text_sticky_add uses when it is ran. Required arguments must be provided.
The entity's unique identifier for which to show debugging text.
This interactive command builder generates a valid cl_ent_text_sticky_add command for in-game use. Fill all required fields.
cl_ent_text_sticky_add cmdLearn more about how to use the cl_ent_text_sticky_add effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.