viewmodel_offset_x<X Offset>
This command sets the X offset of your viewmodel, indicating how far left or right it appears. The viewmodel is your hand (and the weapon) shown in first-person. Maximum is 2.5 and minimum is -2.5.
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This command sets the X offset of your viewmodel, indicating how far left or right it appears. The viewmodel is your hand (and the weapon) shown in first-person. Maximum is 2.5 and minimum is -2.5.
This command sets the Y offset of your viewmodel, controlling how near or far it sits from your character. The viewmodel is your hand (and the weapon) shown in first-person. Maximum is 2 and minimum is -2.
This command sets the Z offset of your viewmodel, determining how high or low it appears. The viewmodel is your hand (and the weapon) shown in first-person. Maximum is 2 and minimum is -2.
This command applies a preset configuration to your X/Y/Z viewmodel offsets. Consult the argument details for options.
This command controls the amount of viewmodel recoil displayed when you are shot and experience aimpunch.
Intended to prevent system hangs or stalls that can happen on some systems when voice chat is used.
This command enables or disables voice communication for your client. Set it to 0 to disable voice. The default is 1 (enabled).
If set to 0, this command prevents CS:GO from using the operating system's default microphone device.
If set to 1, this command enables microphone playback through your speakers (so you hear your own mic). Default is 0 (disabled). A slight delay is normal.
This command turns off your microphone when set to 0 (other players can still be heard). The default is 1 (microphone enabled).
Sets the volume for voice communications (how loud other players' microphones are). Default is 1 (loudest), 0 will mute, 0.5 is 50% volume.
This command sets how many breach charges a player may hold at once. Default is 3.
Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.
sv_cheats 1) and press Enter to execute it.