viewmodel_always_on<0 / 1>
Forces the view model meaning the on screen depiction of the player's weapon and arms to remain visible even in third person view which can help creators or users who want a steady visual reference.
This command applies a preset configuration to your X/Y/Z viewmodel offsets. Consult the argument details for options.
These are the parameters viewmodel_presetpos uses when it is ran. Required arguments must be provided.
A number indicating the chosen preset. Options are: 1 - Desktop 2 - Couch 3 - Classic
This interactive command builder generates a valid viewmodel_presetpos command for in-game use. Fill all required fields.
viewmodel_presetpos 1Learn more about how to use the viewmodel_presetpos effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.