mp_footsteps_serverside<0 / 1>
Determines if the server continuously broadcasts footstep sounds so clients will hear player footsteps.
Explore our comprehensive collection of Counter-Strike 2 console commands and their documentation. Commands are a powerful way to customize your gameplay and optimize your experience.
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Determines if the server continuously broadcasts footstep sounds so clients will hear player footsteps.
Defines spectator scope, meaning which players can be watched after death. Refer to argument details for scope options.
Specifies the time in seconds a player has to pick a team before one is assigned automatically. The default is 15 seconds.
Specifies the kill cap for a player or team before the current map ends. Setting 0 removes the cap.
When set to 1 players spawn with a vest, and when set to 2 they respawn with both vest and helmet. The default is 0, meaning no armor.
Defines the freeze duration at round start during which players can purchase equipment and plan tactics. Default is 15 seconds.
Enables or disables friendly fire; when enabled teammates can harm each other. The default depends on the game mode: competitive has it enabled, casual does not.
Controls if a player on T side receives the bomb at round start. The default varies by mode; demolition modes enable this (1).
Specifying a value for this command causes every player on the server to receive that amount of damage per second, and this damage cannot be lethal.
Defines the x, y, z coordinates used to show an X marker for the bomb plant area in Guardian missions that use custom bomb plant boundaries.
This command controls whether teams swap at half time. The default value is 1, which means enabled.
This command sets the half time length in seconds.
Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.
sv_cheats 1) and press Enter to execute it.