<DPS>
The amount of damage per second to apply to players. The default for this command is 0 (off).
0Specifying a value for this command causes every player on the server to receive that amount of damage per second, and this damage cannot be lethal.
These are the parameters mp_global_damage_per_second uses. Required arguments must be provided for the command to work.
The amount of damage per second to apply to players. The default for this command is 0 (off).
0Interactive command builder that generates a valid mp_global_damage_per_second command for in-game use.
mp_global_damage_per_second 0Learn more about how to use mp_global_damage_per_second effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.