<0 / 1>
Use 0 to turn off friendly fire so teammates cannot damage one another, or 1 to turn friendly fire on.
1Enables or disables friendly fire; when enabled teammates can harm each other. The default depends on the game mode: competitive has it enabled, casual does not.
These are the parameters mp_friendlyfire uses. Required arguments must be provided for the command to work.
Use 0 to turn off friendly fire so teammates cannot damage one another, or 1 to turn friendly fire on.
1Interactive command builder that generates a valid mp_friendlyfire command for in-game use.
mp_friendlyfire 1Learn more about how to use mp_friendlyfire effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.