<Seconds>
Duration in seconds that players remain frozen at round start.
15Defines the freeze duration at round start during which players can purchase equipment and plan tactics. Default is 15 seconds.
These are the parameters mp_freezetime uses. Required arguments must be provided for the command to work.
Duration in seconds that players remain frozen at round start.
15Interactive command builder that generates a valid mp_freezetime command for in-game use.
mp_freezetime 15Learn more about how to use mp_freezetime effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.