sv_autoexec_mapname_cfg<0 / 1>
Runs a configuration file that matches the current map name on the server for custom game modes that require specific settings.
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Runs a configuration file that matches the current map name on the server for custom game modes that require specific settings.
If set to 1 this enables "alltalk mode" so voice communications are transmitted to and heard by enemies during warmup halftime and at the end of the game Default is 0 disabled.
This cheat command sets players' movement speed while they are carrying hostages, such as in hostage mode or Danger Zone.
This command toggles whether the damage a player dealt or received in the current round is printed to the console when they are killed. It is enabled by default (showing damage dealt/received after death). Set to 0 to disable.
Disables the team selection menu on client interfaces; when enabled (set to 1), players cannot access the team selection menu in-game.
Specifies the number of seconds the game server retains data for disconnected players. This information is mainly used for scoreboard purposes.
This command sets the number of cash bundles (not the cash amount) awarded to a player when they kill a target assigned to them in a contract target mission.
This command sets how many cash bundles (not the cash amount) are granted to a player when they successfully complete a hostage mission in Danger Zone.
Highlights just the hitbox of a chosen in-game entity to better visualize hit detection. The default value -1 means no entity is highlighted.
When applicable this command causes you to pick up the ammunition from weapons as you drop them.
This command governs how player visibility fades at long range, deciding if players appear less visible at greater distances.
This console command adjusts and apportions fall damage between two players when one lands on another player's head.
Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.
sv_cheats 1) and press Enter to execute it.