<0 / 1>
Sets whether players fade with distance. 0 turns fading off, 1 turns it on.
0This command governs how player visibility fades at long range, deciding if players appear less visible at greater distances.
These are the parameters sv_fade_player_visibility_farz uses. Required arguments must be provided for the command to work.
Sets whether players fade with distance. 0 turns fading off, 1 turns it on.
0Interactive command builder that generates a valid sv_fade_player_visibility_farz command for in-game use.
sv_fade_player_visibility_farz 0Learn more about how to use sv_fade_player_visibility_farz effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.