sv_falldamage_to_below_player_ratio<Ratio>
This command defines the proportion of damage a player receives when another lands on their head, scaling with the fall distance of the dropping player.
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This command defines the proportion of damage a player receives when another lands on their head, scaling with the fall distance of the dropping player.
This command applies particular game mode flags on a dedicated server, changing how some game modes behave.
Turns on or off a picture-in-picture preview that displays grenade trajectories in practice mode.
Visualizes grenade trajectories for a given number of seconds, useful for practicing and learning grenade lines.
This command sets additional starting gear for Counter-Terrorists (CT) in guardian game modes and lets you customize their initial loadout in those scenarios.
Defines extra starting gear for Terrorist players in guardian game modes to augment their initial loadout.
This command specifies how much health survivors receive at the beginning of every new wave in Guardian mode.
This command lists extra weapons whose ammunition is replenished at the start of each wave in Guardian mode.
This command decides if the C4 (bomb) is reset at the start of each wave in Guardian mode.
Sets the health value players spawn with when they respawn in Guardian mode.
Configures the initial health for Counter-Terrorists in Guardian game modes.
Configures the initial health value for players in guardian modes.
Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.
sv_cheats 1) and press Enter to execute it.