sv_guardian_health_refresh_per_wave<Health Refresh Per Wave>
This command specifies how much health survivors receive at the beginning of every new wave in Guardian mode.
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This command specifies how much health survivors receive at the beginning of every new wave in Guardian mode.
This command lists extra weapons whose ammunition is replenished at the start of each wave in Guardian mode.
This command decides if the C4 (bomb) is reset at the start of each wave in Guardian mode.
Sets the health value players spawn with when they respawn in Guardian mode.
Configures the initial health for Counter-Terrorists in Guardian game modes.
Configures the initial health value for players in guardian modes.
This command assigns extra starting gear to human players in Guardian mode and allows tailoring of their starting loadout.
This command sets the damage multiplier for HE grenades. The default is 1 which preserves the normal damage level.
This command defines the distance from an HE grenade explosion within which enemies receive damage.
This command controls how long before the round ends the timer is shown to players. By default the round timer is visible at all times.
Controls whether human players are automatically assigned to a team on joining, and if disabled players may pick their team.
If set to 1 (enabled), this command disables grenade radio lines, such as "Fire in the hole!" messages.
Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.
sv_cheats 1) and press Enter to execute it.