<Damage>
The number used to scale damage up or down for example 2 would double the damage.
1This command sets the damage multiplier for HE grenades. The default is 1 which preserves the normal damage level.
These are the parameters sv_hegrenade_damage_multiplier uses. Required arguments must be provided for the command to work.
The number used to scale damage up or down for example 2 would double the damage.
1Interactive command builder that generates a valid sv_hegrenade_damage_multiplier command for in-game use.
sv_hegrenade_damage_multiplier 1Learn more about how to use sv_hegrenade_damage_multiplier effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.