<Radius>
The radius from the HE grenade detonation at which players are harmed. Entering a 2 doubles the radius, since 1 is the default for this command.
1This command defines the distance from an HE grenade explosion within which enemies receive damage.
These are the parameters sv_hegrenade_radius_multiplier uses. Required arguments must be provided for the command to work.
The radius from the HE grenade detonation at which players are harmed. Entering a 2 doubles the radius, since 1 is the default for this command.
1Interactive command builder that generates a valid sv_hegrenade_radius_multiplier command for in-game use.
sv_hegrenade_radius_multiplier 1Learn more about how to use sv_hegrenade_radius_multiplier effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.