<Health Refresh Per Wave>
The health value granted to survivors at the start of each new wave.
50This command specifies how much health survivors receive at the beginning of every new wave in Guardian mode.
These are the parameters sv_guardian_health_refresh_per_wave uses. Required arguments must be provided for the command to work.
The health value granted to survivors at the start of each new wave.
50Interactive command builder that generates a valid sv_guardian_health_refresh_per_wave command for in-game use.
sv_guardian_health_refresh_per_wave 50Learn more about how to use sv_guardian_health_refresh_per_wave effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.