<Entity ID>
The unique ID of the entity to include for text debugging.
cmdAdd specific entities to a list so text debug information is shown above them in the world, useful for tracking entity states or values during debugging.
These are the parameters ent_text_sticky_add uses. Required arguments must be provided for the command to work.
The unique ID of the entity to include for text debugging.
cmdInteractive command builder that generates a valid ent_text_sticky_add command for in-game use.
ent_text_sticky_add cmdLearn more about how to use ent_text_sticky_add effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.