cl_ent_text_sticky_clear
Clears the list of entities configured to display debugging text above them, useful when developers or map authors debug particular entities.
Removes entries from the list that displays text debugging above specified entities, aiding overlay text debugging.
These are the parameters cl_ent_text_sticky_remove uses when it is ran. Required arguments must be provided.
This command has no arguments.
This interactive command builder generates a valid cl_ent_text_sticky_remove command for in-game use. Fill all required fields.
cl_ent_text_sticky_removeLearn more about how to use the cl_ent_text_sticky_remove effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.