Server

Server Commands

Browse the complete list of all Counter-Strike 2 Server commands with documentation and usage examples.

2582
Commands
16
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Always
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sv_max_queries_window<Seconds>

The time interval in seconds used to compute the average queries per second.

ServerCS2 + CSGOGlobalNo Cheats
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sv_maxrate<Bytes/s>

Sets the maximum bandwidth rate per connection to the server, in bytes per second, for both incoming and outgoing traffic.

ServerCS2 + CSGOGlobalNo Cheats
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sv_maxunlag<Seconds>

Sets the upper limit for lag compensation, measured in seconds.

ServerCS2 + CSGOGlobalNo Cheats
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sv_memlimit<Megabytes>

If configured, the server will shut down after a game ends when its memory usage exceeds this value in megabytes. This does not restrict memory while the game is running; it only triggers shutdown at match end if the threshold is surpassed. Use 0 to disable.

ServerCS2 + CSGOGlobalNo Cheats
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sv_minrate<Bytes/s>

Sets the minimum allowed client bandwidth rate for connections to the server. Default is 16,000. Use 0 to remove the limit.

ServerCS2 + CSGOGlobalNo Cheats
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sv_noclipfriction<Friction value>

Defines the friction applied to movement in noclip mode, determining how fast movement decelerates when input ceases.

ServerCS2 OnlyGlobalNo Cheats
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sv_password<0 / Password>

Sets a password required to join the server; set to 0 to disable the password requirement.

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sv_pausable<0 / 1>

When set to 1 the server can be paused; the default is 0 (not pausable). If pausable, users may type \"pause\" or \"unpause\" in the console to pause or resume the match.

ServerCS2 + CSGOGlobalNo Cheats
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sv_phys_debug_callback_entities<0 / 1>

Prints every entity that gets touch callbacks, listing each entity a single time to help developers or server admins troubleshoot entity interactions.

ServerCS2 OnlyGlobalCheats
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sv_phys_enabled<0 / 1>

Turns the server's entire physics simulation on or off; commonly used for testing and requires cheats to be allowed.

ServerCS2 OnlyGlobalCheats
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sv_phys_sleep_enable<0 / 1>

Turns the sleeping behavior for dynamic physics objects on or off, allowing objects to enter a 'sleep' state when enabled to boost performance.

ServerCS2 OnlyGlobalCheats
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sv_phys_stop_at_collision<0 / 1>

Controls whether physics objects cease motion on collision; when enabled they stop when they hit something.

ServerCS2 OnlyGlobalCheats
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How to Apply Commands

Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.

  1. Open the in-game developer console by pressing ~ or `.
  2. If the console doesn't open, check your key bindings in the settings menu to locate the correct console key.
  3. Type the desired console command exactly as listed (for example sv_cheats 1) and press Enter to execute it.
  4. Observe the effect of the command immediately in-game to confirm it applied correctly.
  5. Adjust any related settings as needed for your preferences, including sensitivity, viewmodel, and visual settings.