sv_memlimit Command

If configured, the server will shut down after a game ends when its memory usage exceeds this value in megabytes. This does not restrict memory while the game is running; it only triggers shutdown at match end if the threshold is surpassed. Use 0 to disable.

Category
Server
Game
CS2 + CSGO
Scope
Global
Cheats
Not Required

Command Arguments

These are the parameters sv_memlimit uses. Required arguments must be provided for the command to work.

<Megabytes>

StringRequired

The memory threshold in MB. Set to 0 to disable.

Default: 0

Command Builder

Interactive command builder that generates a valid sv_memlimit command for in-game use.

All required arguments filled!

Generated Command

sv_memlimit 0

Command Information

Learn more about how to use sv_memlimit effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.