net_droppackets<Amount>
Causes the given number of incoming packets to be discarded. For example, entering 10 will drop the next 10 packets your client receives.
Displays information about a network message by specifying its classname or ID and is primarily useful for debugging network-related issues.
These are the parameters net_messageinfo uses when it is ran. Required arguments must be provided.
The classname or ID of the network message to display information for.
This interactive command builder generates a valid net_messageinfo command for in-game use. Fill all required fields.
net_messageinfo cmdLearn more about how to use the net_messageinfo effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.