Gameplay

Gameplay Commands

Browse the complete list of all Counter-Strike 2 Gameplay commands with documentation and usage examples.

2582
Commands
16
Categories
Always
Free to use

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Explore commands organized by category to find exactly what you need.

Browse All Gameplay Commands

Explore our collection of Gameplay commands. Use the filters to find the specific command you need.

map_workshop<Workshop ID>

Starts a map from the Steam Workshop using its Workshop ID.

GameplayCS2 OnlyLocalNo Cheats
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mat_disable_normal_mapping<0 / 1>

Turns off normal mapping on textures. Normal mapping adds lighting and surface detail without extra geometry, creating a detailed 3D appearance.

GameplayCS2 OnlyLocalCheats
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mat_shadowmap_luxels<0 / 1>

Enabling this command displays luxel data from shadow mapping, typically used for debugging.

GameplayCS2 OnlyLocalCheats
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mat_tonemap_bloom_scale<Scale>

Adjusts the bloom effect scale in the game, with a negative value allowing the game to select the optimal scale.

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mat_tonemap_bloom_start_value<Value>

Sets the starting value for the bloom effect tonemapping and is marked by a cheat flag so it can only be used when cheats are enabled.

GameplayCS2 OnlyLocalCheats
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mat_tonemap_force_accelerate_exposure_down<Speed multiplier>

Overrides the exposure adjustment speed when the scene darkens. Use a negative value to turn this off.

GameplayCS2 OnlyLocalCheats
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mat_tonemap_force_average_lum_min<Minimum average luminance>

Overrides the minimum average luminance for tonemapping. Setting it to -1 disables the override.

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mat_tonemap_force_log_lum_max<Maximum luminance>

Sets the maximum luminance for tonemapping which influences scene brightness when HDR is active. Use -1 to revert to default behavior.

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mat_tonemap_force_log_lum_min<Minimum Luminance>

Forces the minimum luminance value used by the tonemap control.

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mat_tonemap_force_max<Maximum value>

Forces the maximum tonemap value to the given number. Use -1 to return to default behavior.

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mat_tonemap_force_min<value>

Forces the minimum tonemap value and is mainly a debugging tool for adjusting in game lighting.

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mat_tonemap_force_percent_bright_pixels<Brightness Percentage>

Overrides the percentage of bright pixels in the tonemapping process to alter scene brightness. The previous default was 1.0.

GameplayCS2 OnlyLocalCheats
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How to Apply Commands

Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.

  1. Open the in-game developer console by pressing ~ or `.
  2. If the console doesn't open, check your key bindings in the settings menu to locate the correct console key.
  3. Type the desired console command exactly as listed (for example sv_cheats 1) and press Enter to execute it.
  4. Observe the effect of the command immediately in-game to confirm it applied correctly.
  5. Adjust any related settings as needed for your preferences, including sensitivity, viewmodel, and visual settings.