mat_tonemap_force_percent_bright_pixels Command

Overrides the percentage of bright pixels in the tonemapping process to alter scene brightness. The previous default was 1.0.

Category
Gameplay
Game
CS2 Only
Scope
Local
Cheats
Required

Command Arguments

These are the parameters mat_tonemap_force_percent_bright_pixels uses. Required arguments must be provided for the command to work.

<Brightness Percentage>

StringRequired

Percentage of the screen to force as bright pixels.

Default: -1

Command Builder

Interactive command builder that generates a valid mat_tonemap_force_percent_bright_pixels command for in-game use.

All required arguments filled!

Generated Command

mat_tonemap_force_percent_bright_pixels -1

Command Information

Learn more about how to use mat_tonemap_force_percent_bright_pixels effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.