inferno_velocity_normal_factor<Velocity>
This command defines the normal factor applied to velocity for molotov and incendiary grenades.
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This command defines the normal factor applied to velocity for molotov and incendiary grenades.
This console command places you into a 10 minute deathmatch match populated only by bots, functioning like the deathmatch mode but offline.
Adjusts the scale used to compute the barnlight shadowmap size, impacting shadow resolution.
Manages shadow map culling, which can boost performance by skipping shadow calculations for off-screen objects.
Displays light cost in the fog clipmap constant buffer; yellow marks a cost of 1 and red marks a cost of 6, for debugging and optimization.
This cheat command prints a detailed guide in the developer console explaining how to configure the logging channel spew level.
Run this console command to immediately switch the current map to another map.
This command assigns the server's active map group to the provided map group, where map groups are collections of maps the server cycles through.
Adjusts the scale multiplier for icons on the overview map (typically opened by spectators with CTRL). For example, setting it to 2 makes icons twice their normal overview size. The default value is 1.
This command outputs to the console a list of every map you have installed or downloaded.
Sets the bomb's damage to the given value and scales the blast radius to 3.5 times that damage value.
Displays the bomb radius measured from the center of the map's bomb plant spot(s).
Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.
sv_cheats 1) and press Enter to execute it.