mp_deathcam_skippable<0 / 1>
Controls whether the deathcam may be skipped. Default is 1 (skippable).
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Controls whether the deathcam may be skipped. Default is 1 (skippable).
Defines spectator scope, meaning which players can be watched after death. Refer to argument details for scope options.
Adjusts the Y axis sensitivity, affecting only vertical look sensitivity when looking up or down.
Defines the angular threshold used when creating optimized quadrilateral regions in the navigation mesh.
Enable or disable debug output for the sound angle calculation to help diagnose sound spatialization problems.
Turns the auto-director on or off when spectating; the auto-director automatically selects optimal view modes and perspectives.
Turns on or off the camera focusing on the target player's center instead of their eye position when in chase cam mode. Default is disabled.
Adjusts how your death is spectated. Use a value greater than 1 to enable delayed replays.
Set this command to 1 to enable x-ray or 0 to disable it in demos and overwatch when spectating, which displays player outlines through walls.
Controls whether dropped defuse kits are highlighted with an x-ray effect for spectators.
Sets whether dropped C4 explosives and defuse kits are always displayed with the x-ray effect in spectator mode to improve visibility.
Controls which voice communications spectators can hear. See argument information for help.
Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.
sv_cheats 1) and press Enter to execute it.