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Options are 0 (only hear other spectators), 1 (all players from all teams, including spectators), 2 (only the team they're spectating), 3 (only themself), 4 (no one)
1Controls which voice communications spectators can hear. See argument information for help.
These are the parameters sv_spec_hear uses. Required arguments must be provided for the command to work.
Options are 0 (only hear other spectators), 1 (all players from all teams, including spectators), 2 (only the team they're spectating), 3 (only themself), 4 (no one)
1Interactive command builder that generates a valid sv_spec_hear command for in-game use.
sv_spec_hear 1Learn more about how to use sv_spec_hear effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.