mp_death_drop_healthshot<0 / 1>
When set to 1 healthshots will be dropped on death. Set to 0 to disable this.
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When set to 1 healthshots will be dropped on death. Set to 0 to disable this.
This console command determines whether the taser (zeus) is dropped when a player dies.
When a map lacks an objective, this command specifies which side wins when time expires.
This command configures whether players receive free defusers at round start and if so which players receive them.
This command prevents the user with the specified userid from being autokicked. Note that this user id is not their steam ID, the user ID is the number that appears in the "status" command.
This command controls whether assists are displayed in the killfeed. Default is yes (1).
This command defines the maximum bonus time duration in deathmatch. A random time between this value and mp_dm_bonus_length_min will be selected.
This command sets the minimum bonus time duration in deathmatch. A random time between this value and mp_dm_bonus_length_max will be selected.
This command specifies the percentage of extra points awarded when a kill is made with a bonus weapon during bonus time.
This console command determines if bonus dog tags are dropped when a player kills someone with the bonus weapon in deathmatch.
This command configures the points awarded for picking up a dog tag in deathmatch (received after killing with a bonus weapon while _mp_dm_bonusweapon_dogtags is set to 1).
In Counter-Strike 2 this grants players healthshots in deathmatch after they reach a specified number of kills.
Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.
sv_cheats 1) and press Enter to execute it.