inferno_max_flames<Max Flames>
This command sets the maximum number of flames that a single molotov or incendiary grenade can produce.
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This command sets the maximum number of flames that a single molotov or incendiary grenade can produce.
This command defines the furthest distance flames from a molotov or incendiary grenade can travel from their original ground impact point.
This command specifies in seconds how long each new flame from an incendiary grenade or molotov attempts to spawn additional flames.
Use this console command to stop molotovs and incendiary grenades you throw from leaving scorch decals on the ground after they finish burning.
Adjusts smoke density from incendiary grenades or Molotovs; larger values produce thicker smoke.
This console command modifies the angle at which child flames burn relative to their parent, allowing small adjustments to how molotovs spread while burning.
This command modifies the surface offset applied to incendiary grenades and molotovs when they contact the ground and start burning.
This console command adjusts the decay factor's velocity for the flames of molotov and incendiary grenades.
This command alters the velocity of molotov and incendiary grenades.
This command defines the normal factor applied to velocity for molotov and incendiary grenades.
Configures whether relative analog inputs like joystick signals are filtered to improve precision.
Forces user input to a designated split screen player, useful for debugging or controlling multiple characters.
Follow this step-by-step guide to apply console commands to your game and customize your CS2 experience.
sv_cheats 1) and press Enter to execute it.