viewmodel_always_on<0 / 1>

Forces the view model meaning the on screen depiction of the player's weapon and arms to remain visible even in third person view which can help creators or users who want a steady visual reference.

CategoryView Model
GameCS2 Only
ScopeLocal
CheatsRequired

Arguments

These are the parameters viewmodel_always_on uses when it is ran. Required arguments must be provided.

<0 / 1>

BoolRequired

Controls whether the view model remains constantly visible.

Default: 0

Command Builder

This interactive command builder generates a valid viewmodel_always_on command for in-game use. Fill all required fields.

All required arguments filled!

Output Command

viewmodel_always_on 0

Command Information

Learn more about how to use the viewmodel_always_on effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.