mp_ggtr_last_weapon_kill_ends_half<0 / 1>
Controls whether the half ends when a player obtains a kill with the final weapon in Arms Race mode.
Toggles whether hostage locations are randomized each round or remain identical for the whole match, default is 1 (same for entire match).
These are the parameters mp_hostages_spawn_same_every_round uses when it is ran. Required arguments must be provided.
Use 0 to have hostages spawn randomly at the beginning of every round, or use 1 to have them use the same positions as round 1 for all following rounds while the first round remains randomized.
This interactive command builder generates a valid mp_hostages_spawn_same_every_round command for in-game use. Fill all required fields.
mp_hostages_spawn_same_every_round 1Learn more about how to use the mp_hostages_spawn_same_every_round effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.