mp_hostages_spawn_same_every_round<0 / 1>
Toggles whether hostage locations are randomized each round or remain identical for the whole match, default is 1 (same for entire match).
Controls whether the half ends when a player obtains a kill with the final weapon in Arms Race mode.
These are the parameters mp_ggtr_last_weapon_kill_ends_half uses when it is ran. Required arguments must be provided.
Set 0 to turn this feature off (default). Set 1 to end the current half when a player achieves a kill with the final weapon in Arms Race.
This interactive command builder generates a valid mp_ggtr_last_weapon_kill_ends_half command for in-game use. Fill all required fields.
mp_ggtr_last_weapon_kill_ends_half 0Learn more about how to use the mp_ggtr_last_weapon_kill_ends_half effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.