mp_death_drop_breachcharge<0 / 1>
When set to 1, this command causes breachcharges to be dropped on death; set to 0 to disable that behavior.
When turned on, this option causes hostages to appear at the most distant spawn point. Default value is 0 (disabled).
These are the parameters mp_hostages_spawn_farthest uses when it is ran. Required arguments must be provided.
Use 0 to have hostages spawn at a random predefined location which is the default, or use 1 to force them to spawn at the furthest available location.
This interactive command builder generates a valid mp_hostages_spawn_farthest command for in-game use. Fill all required fields.
mp_hostages_spawn_farthest 0Learn more about how to use the mp_hostages_spawn_farthest effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.