<0 / 1>
Use 1 after the command to attempt to pause the game at halftime, or 0 to not do so (default).
0When enabled by the server admin, this command will pause the game once halftime is reached (i.e., after the 15th round is won total across teams).
These are the parameters mp_halftime_pausematch uses. Required arguments must be provided for the command to work.
Use 1 after the command to attempt to pause the game at halftime, or 0 to not do so (default).
0Interactive command builder that generates a valid mp_halftime_pausematch command for in-game use.
mp_halftime_pausematch 0Learn more about how to use mp_halftime_pausematch effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.