cl_mute_enemy_team<0 / 1>
When enabled with 1 this command mutes voice and text from all opposing players. The default setting is 0.
Hides the names and avatars of muted players to reduce distractions and potential harassment, improving the user's game experience.
These are the parameters cl_sanitize_muted_players uses when it is ran. Required arguments must be provided.
Toggles whether muted players' names and avatars are concealed or visible.
This interactive command builder generates a valid cl_sanitize_muted_players command for in-game use. Fill all required fields.
cl_sanitize_muted_players 1Learn more about how to use the cl_sanitize_muted_players effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.