cl_mute_enemy_team<0 / 1>
When enabled with 1 this command mutes voice and text from all opposing players. The default setting is 0.
When set to 1 this command silences communications from players who are neither your Steam friends nor in your party. The default is 0.
These are the parameters cl_mute_all_but_friends_and_party uses when it is ran. Required arguments must be provided.
Use 0 to allow all communications and 1 to mute any player who is not a friend or party member.
This interactive command builder generates a valid cl_mute_all_but_friends_and_party command for in-game use. Fill all required fields.
cl_mute_all_but_friends_and_party 0Learn more about how to use the cl_mute_all_but_friends_and_party effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.