cl_ent_vcollide_wireframe<0 / 1>
Toggles an entity's interpolated vcollide wireframe visibility, useful for map debugging or inspecting collision calculation; requires a cheat-enabled server.
Used as a cheat, this command shows only entity attachments, assisting developers in debugging attachment problems.
These are the parameters cl_ent_showonlyattachment uses when it is ran. Required arguments must be provided.
Toggle visualization so that only entity attachments are shown or hidden.
This interactive command builder generates a valid cl_ent_showonlyattachment command for in-game use. Fill all required fields.
cl_ent_showonlyattachment 0Learn more about how to use the cl_ent_showonlyattachment effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.