cl_ent_hitbox<0 / 1>
Displays hitboxes for specified entities in the game, typically used for debugging to help players and developers visualize regions that can register hits.
Toggles 'picker' mode and when enabled shows the bounding box, pivot point, and debug text for the entity the player is looking at, intended for debugging and requiring cheat mode.
These are the parameters cl_ent_picker uses when it is ran. Required arguments must be provided.
Toggles picker mode on or off.
This interactive command builder generates a valid cl_ent_picker command for in-game use. Fill all required fields.
cl_ent_picker 0Learn more about how to use the cl_ent_picker effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.