cl_ent_hitbox<0 / 1>
Displays hitboxes for specified entities in the game, typically used for debugging to help players and developers visualize regions that can register hits.
When set to 1, this command renders and counts bones of players and entities visible on the screen.
These are the parameters cl_countbones uses when it is ran. Required arguments must be provided.
Set to 0 to disable (default), or 1 to enable rendering and counting of entity bones.
This interactive command builder generates a valid cl_countbones command for in-game use. Fill all required fields.
cl_countbones 0Learn more about how to use the cl_countbones effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.