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Set whether to enable or disable displaying joint names and axes.
cmdShows an entity's joint names and axes, used for debugging and especially useful for developers or creators working with model animations in the game.
These are the parameters cl_ent_joints uses. Required arguments must be provided for the command to work.
Set whether to enable or disable displaying joint names and axes.
cmdInteractive command builder that generates a valid cl_ent_joints command for in-game use.
cl_ent_joints 0Learn more about how to use cl_ent_joints effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.