volume_fog_clipmap_update<0 / 1>
Specifies whether the volume fog clipmap should be refreshed; useful for developers or debugging.
When enabled, this command lets the game use volumetric fog to improve environmental visuals.
These are the parameters volume_fog_clipmaps_enabled uses when it is ran. Required arguments must be provided.
This parameter turns the use of volumetric fog on or off.
This interactive command builder generates a valid volume_fog_clipmaps_enabled command for in-game use. Fill all required fields.
volume_fog_clipmaps_enabled 0Learn more about how to use the volume_fog_clipmaps_enabled effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.