nav_test_find_random_connected Command

Demonstrates finding random points in the navmesh that are connected to a given start point for testing or debugging navigation routes on maps.

Category
Network
Game
CS2 Only
Scope
Global
Cheats
Required

Command Arguments

These are the parameters nav_test_find_random_connected uses. Required arguments must be provided for the command to work.

<0 / 1>

BoolRequired

Sets whether the demo that finds random connected points in the navmesh is enabled or disabled.

Default: 0

Command Builder

Interactive command builder that generates a valid nav_test_find_random_connected command for in-game use.

All required arguments filled!

Generated Command

nav_test_find_random_connected 0

Command Information

Learn more about how to use nav_test_find_random_connected effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.