<Tolerance Level>
The tolerance level used when splitting multiple connection polygons during navigation mesh creation.
0.01In CS2 navigation mesh generation, sets the tolerance level for splitting multiple connection polygons.
These are the parameters nav_gen_split_multi_connection_polys_tol uses. Required arguments must be provided for the command to work.
The tolerance level used when splitting multiple connection polygons during navigation mesh creation.
0.01Interactive command builder that generates a valid nav_gen_split_multi_connection_polys_tol command for in-game use.
nav_gen_split_multi_connection_polys_tol 0.01Learn more about how to use nav_gen_split_multi_connection_polys_tol effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.