nav_gen_split_multi_connection_polys Command

Controls navigation mesh generation behavior, specifically how polygons that connect multiple areas are split.

Category
Network
Game
CS2 Only
Scope
Local
Cheats
Required

Command Arguments

These are the parameters nav_gen_split_multi_connection_polys uses. Required arguments must be provided for the command to work.

<0 / 1>

BoolRequired

Specifies whether polygons that connect multiple areas should be split during navigation mesh generation.

Default: 1

Command Builder

Interactive command builder that generates a valid nav_gen_split_multi_connection_polys command for in-game use.

All required arguments filled!

Generated Command

nav_gen_split_multi_connection_polys 1

Command Information

Learn more about how to use nav_gen_split_multi_connection_polys effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.