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Specifies whether polygons that connect multiple areas should be split during navigation mesh generation.
1Controls navigation mesh generation behavior, specifically how polygons that connect multiple areas are split.
These are the parameters nav_gen_split_multi_connection_polys uses. Required arguments must be provided for the command to work.
Specifies whether polygons that connect multiple areas should be split during navigation mesh generation.
1Interactive command builder that generates a valid nav_gen_split_multi_connection_polys command for in-game use.
nav_gen_split_multi_connection_polys 1Learn more about how to use nav_gen_split_multi_connection_polys effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.