mp_weapons_allow_map_placed<0 / 1>

If this command is disabled (0) weapons will remain on the ground when the match begins. It is enabled by default (1), which causes weapons to be removed from the floor at match start.

CategoryGameplay
GameCS2 + CSGO
ScopeLocal
CheatsNot Required

Arguments

These are the parameters mp_weapons_allow_map_placed uses when it is ran. Required arguments must be provided.

<0 / 1>

BoolRequired

Set this to 0 to leave weapons on the map ground when the match starts. Set it to 1 to remove all weapons from the floor at match start (default).

Default: 1

Command Builder

This interactive command builder generates a valid mp_weapons_allow_map_placed command for in-game use. Fill all required fields.

All required arguments filled!

Output Command

mp_weapons_allow_map_placed 1

Command Information

Learn more about how to use the mp_weapons_allow_map_placed effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.